- Sonic 2 Master System Online
- Sonic 1 Master System Online Games
- Sonic 1 Master System Rom
- Sonic 1 Master System Online Emulator
- Master System Sonic for 1.8 A Skin Mod for Sonic Boll Sonic Boll / Skins / Sonic. The MS Sonic skin from 1.7 returns in 1.8 with proper small sprites (edited by me) Files. Mssonic.zip 3y insertdrivefile Enjoy! Manual Download.
- Play SEGA Master System Games on Arcade Spot! Pick any online SEGA Master System Game from the library and start having fun now! Start by playing Renegade Classic, Dr. Hello, Retro Castle Of Illusion Starring Mickey Mouse and Woody Woodpecker's Frustrated Vacations.
- Description:The Masters Edition is a Sonic 1 version featuring very hard levels, but also very fair. The levels are all new and feature a different color pallets, falling grounds and all kinds of unexpected hazards. Its all done very well also. One of the better revisions for sure.
- Sonic 1 Beta Remake is a platform video game developed by Sonic Team and published by Sega for the Sega Mega Drive/Genesis. First released in North America, Europe, and Australia on June 23, 1991, the game is the first installment in the Sonic 1 Beta Remake series, chronicling the adventures of the titular character in his quest to defeat the.
Sonic the Hedgehog Master System Remake (demo v2) Version: 0.1.1 6 months ago. Download (42 MB) #fangame #platformer #retro. Development Stage. Game Maker: Studio Published On. February 4, 2020 Mild Cartoon Violence Less. Nothing has been posted to this project page yet. Maybe check back later!
SONIC: Super Peel Out
TAILS: Fly, Swim
KNUCKLES: Glide, Climbing
MIGHTY: Spin Jump
RAY: Fly
SOON:
- New zones: Marble, Spring Yard and Star Light
- Modes: Eggman, remake and original
NEW:
- Super characters
- Spin Dash
- Music FM
- Time attack
- 5 Memory cards (save games)
- 5 different endings on credits
- Special Stages with 7 Chaos Emeralds
- Big rings (get 7 Chaos Emeralds)
- Unlimited rings counter
- Pause menu
- New screen animation for monitors
- Free animals from Badniks
- New option for Sonic with red shoes
- New electrocuted death animation
- Eggman life bar
- Widescreen
- Redesigned zones / menus
- Beautiful colors
- Gamepads and vibration
- Debug mode and cheats
This game is a redesigned version of the Master
System released by SEGA in 1991
STAFF:
Game Program/Design: João Araya
Characters Design: PixelMarioXP & AnderSonicTH
Genesis Design: HidroGeniuns
Music FM: ValleyBell's & JexuBandicoot
Please report any issues on Discord.
Sonic the Hedgehog |
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Developer: Ancient This game has hidden developer credits. This game has a prerelease article |
The 8-bit ports of Sonic the Hedgehog scaled down the Genesis game and included the all-new Bridge, Jungle, and Sky Base (not to be confused with Sky Chase) Zones. Given the limitations, it wasn't too bad.
Although they're mostly the same content-wise, the Game Gear version has some unused sprites the Master System version doesn't, and vice-versa. The Game Gear's smaller screen also meant that things had to be scaled down, resulting in the Green Hill boss being laughably easy.
The Master System version also holds the distinction of being the last game released for the console in North America.
- 1Unused Graphics
- 6Unused Text
Unused Graphics
Level Art
Artwork | Name | Description |
---|---|---|
Green Hill Totem Pole | Used in the Master System version, but not the Game Gear one. | |
Green Hill Corner Tile | An unused corner piece. | |
Bridge Zone Tiles | A spring in front of checkerboard, and a pole in front of some sky tiles. The bridges in this Zone are never high enough to hit sky level. | |
Jungle Zone Spring | A spring not set on grass. Probably intended for Act 2. | |
Labyrinth Pillars | Some unused big and small pillar tiles! These were created specifically for the 8-bit versions, and they have no equivalent in the Genesis version. | |
Sky Base Tiles | A chain facing southeast, and an unused cannon facing northeast. | |
Sky Base 3 Tiles | Some unused slopes, and what appear to be laser turrets. The latter tiles are not in the Game Gear version. | |
Sky Base 3 Slopes | Just some unused slope tiles. Game Gear version only. |
Objects
Artwork | Name | Description |
---|---|---|
Ground Segment | Appears amongst the object tiles for Bridge Zone. It almost looks like the top is melted. | |
Door? | Appears amongst the object tiles for Labyrinth Zone. Perhaps it was intended to be a switch-operated door, like the ones in the Genesis version? | |
Unused Newtron | Found in Green Hill's tileset in the VRAM. These two animations are unused, while another animation is used only in Jungle Zone. Master System version only. | |
Shield | May be an early shield animation. Game Gear version only. | |
Unused Enemy | Graphics for the enemy Batbrain appear among the Green Hill objects, and were probably meant to be used in the caves of Act 2. The Genesis version uses them in Marble Zone, not present in either 8-bit port. Game Gear version only. |
Ancient
Ancient handled the 8-bit ports of Sonic 1 and were evidently going to credit themselves on the title screen with the text '©SEGA/Ancient 1991'. In the end, though, only Sega received credit.
Early Credits Screen
An early version of the credits screen can be found in the Master System version at ROM offset 16AEE. The triangles in the background were replaced with yellow and blue stars in the final version.
Sonic 2 Master System Online
Unused Music
An unused rendition of Marble Zone's theme is present in the Master System version's ROM at offset CD0A. This and the unused Batbrain graphics (present only in the Game Gear version) suggest that Marble was intended to be included in the 8-bit ports but was cut due to time or space issues.
Unused Sounds
This sound echoes twice. Unknown what it could have been used for. It could have been used for entering a Bonus Stage.
A heavy bubbling sound. May have had a use in Marble Zone before it was scrapped?
An alternative sound to the bumper sound?
Sounds like an alarm. May have had a use in Scrap Brain and/or Sky Base?
Unused Text
Developer Text
Sonic 1 Master System Online Games
Sonic 1 Master System Rom
A copyright string starts at 0x3B:
Filler Text
A text string (with minor variations) used as filler in the ROM banks. 2022 tsunami 2009 hindi dubbed movie download.
Version Differences
To do: This section is WIP: add more detail, elaboration, screenshots, etc. Extremely long and in-depth video. |
Sonic 1 Master System Online Emulator
The 8-bit versions of Sonic 1 are mostly identical, but besides the resolution there are some differences in the Game Gear version:
- A white Sega splash screen with an animated Sonic and the trademark 'Sega!' voice clip was added. This was done because the Game Gear doesn't have a logo screen incorporated into the BIOS, unlike the Master System.
- The smog clouds above Scrap Brain on the map screen were redrawn.
- The sprites for Sonic, invincibility, and shields were all redrawn to be smaller, to account for the reduced screen size.
- Most stages have altered layouts, from simply moving a few rings around to completely removing or replacing entire chunks of levels.
- Warning signs were added near spike pits and cliffs in Green Hill in the Game Gear version. Various background elements were altered as well, such as the color of the mountains and the flower animations (which are closer to the 16-bit game).
- The Special Stages have different layouts in the Game Gear version. On the first 'loop', the stages have a time limit of 2 minutes rather than 1.
- Due to the smaller screen, the Green Hill boss flies much lower and can be reached from the ground, making it a complete joke.
- On the other hand, the Bridge Zone boss is trickier, taking place on an actual bridge rather than an island.
- Fruit appears in the background of Jungle Zone.
- In the Master System version of Jungle Zone Act 2, the screen continuously locks as Sonic travels upwards through the stage, with the bottom of the screen acting as a bottomless pit. This little challenge would naturally have been completely unfair on the Game Gear, so it was removed.
- Jungle Zone's boss takes place in a steeper arena in the Game Gear version, making the bombs harder to avoid.
- The first two Acts of Labyrinth Zone have radically different layouts between versions. Most notably, the Chaos Emerald is much easier to get. In the Master System version, the Emerald is sitting in the middle of a spike pit; to get it, the player must collect an invincibility power-up a few screens below, run through a lengthy obstacle course to get to the spike pit, jump in, grab the Emerald, and jump out before the invincibility wears off. In the Game Gear version, it's just.. sitting there, out in the open, very near the end signpost.
- The final boss no longer enters a second phase, and attacks with three floor-mounted flamethrowers rather than a moving electric wall. The homing device was also moved from above Robotnik to the middle of the ceiling.
- The credits text has been updated to reflect the hardware.
- The end of act panel prize mechanics are different between versions: In the Master System version, Sonic panels were obtained by finishing an act with a specific amount of rings, and ring panels were obtained by having a multiple of 10 rings. In the Game Gear version, panel prizes appear to be random, and do not seem to be influenced by the amount of rings you had. The Game Gear version also adds point bonuses to end of act panels.
The Sonic the Hedgehog series | |
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Sega Genesis | Sonic the Hedgehog • Sonic the Hedgehog 2 (Prototypes) • Sonic the Hedgehog 3 (Prototype) • Sonic & Knuckles (Prototypes) • Sonic 3 & Knuckles • Sonic 3D Blast (Prototypes) • Sonic Spinball (Prototype) Dr. Robotnik's Mean Bean Machine (Prototype) • Sonic Classics |
Sega Master System | Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic Chaos (Prototypes) • Sonic Blast • Sonic Spinball Dr. Robotnik's Mean Bean Machine • Sonic's Edusoft |
Game Gear | Sonic the Hedgehog (Prototype) • Sonic the Hedgehog 2 (Prototype) • Sonic Chaos (Prototypes) • Sonic Triple Trouble (Prototypes) Sonic Spinball (Prototype) • Sonic Drift 2 • Sonic Labyrinth • Sonic Blast (Prototypes) Dr. Robotnik's Mean Bean Machine • Tails' Skypatrol • Tails Adventures |
Arcade | SegaSonic Cosmo Fighter • SegaSonic the Hedgehog (Prototype) • Sonic Championship • SegaSonic Bros. |
Sega CD | Sonic the Hedgehog CD (Prototypes) |
32X | Knuckles' Chaotix (Prototypes) |
Sega Pico | Sonic the Hedgehog's Gameworld • Tails and the Music Maker (Prototypes) |
Windows | Sonic the Hedgehog CD (1996, 2011) • Sonic's Schoolhouse • Sonic & Knuckles Collection • Sonic 3D Blast • Sonic R Sonic Heroes • Sonic Riders • Sonic Adventure DX: Director's Cut (2004, Demo, 2011) • Sonic Adventure 2 Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog 4 - Episode II (Prototype) • Sonic Generations (Demos) • Sonic Lost World • Sonic Mania • Sonic Forces • Sonic & Sega All-Stars Racing • Sonic & All-Stars Racing Transformed • Team Sonic Racing |
Sega Saturn | Sonic X-treme • Sonic 3D Blast (Prototype) • Sonic Jam (Prototype) • Sonic R (Preview) |
Game.com | Sonic Jam |
Dreamcast | Sonic Adventure (Prototypes) • Sonic Adventure 2 (Prototypes) • Sonic Shuffle (Debug Version) |
Neo Geo Pocket Color | Sonic the Hedgehog Pocket Adventure (Prototypes) |
Game Boy Advance | Sonic Advance (Prototype) • Sonic Advance 2 • Sonic Advance 3 (Prototype) • Sonic Battle • Sonic the Hedgehog Genesis |
GameCube | Sonic Adventure 2: Battle (Demo) • Sonic Adventure DX: Director's Cut (Prototypes) • Sonic Heroes (Prototypes) Shadow the Hedgehog • Sonic Mega Collection (Prototype) • Sonic Gems Collection • Sonic Riders |
PlayStation 2 | Sonic Heroes • Shadow the Hedgehog • Sonic Riders • Sonic Riders: Zero Gravity • Sonic Unleashed • Sonic Gems Collection |
Xbox | Sonic Heroes • Shadow the Hedgehog • Sonic Riders |
Nintendo DS | Sonic Rush (Demo) • Mario & Sonic at the Olympic Games (Beijing 2008) • Sonic Chronicles: The Dark Brotherhood Sonic & SEGA All-Stars Racing • Sonic Classic Collection |
PlayStation Portable | Sonic Rivals |
Xbox 360 | Sonic the Hedgehog (Demo) • Sonic Unleashed (Preview) • Sonic & Sega All-Stars Racing • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Generations (Demos) • Sonic Adventure 2 • Sonic & All-Stars Racing Transformed |
Wii | Sonic Unleashed • Sonic Colors • Beijing 2008 • London 2012 • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic & Sega All-Stars Racing • Sonic and the Black Knight • Sonic Riders: Zero Gravity |
PlayStation 3 | Sonic the Hedgehog • Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic Adventure 2 • Sonic Generations (Demos) • Sonic & All-Stars Racing Transformed |
Nintendo 3DS | Sonic Generations • Sonic & All-Stars Racing Transformed |
Wii U | Sonic Lost World • Sonic Boom: Rise of Lyric • Sonic & All-Stars Racing Transformed |
Nintendo Switch, PlayStation 4, Xbox One | Sonic Mania |
J2ME | Sonic the Hedgehog Mobile • Sonic Jump |
Leapster | Sonic X |
N-Gage | Sonic N |
iOS/Android | Sonic the Hedgehog 4 - Episode I (Prototypes) • Sonic the Hedgehog • Sonic the Hedgehog 2 • Sonic the Hedgehog CD Sonic Jump • Sonic Dash • Sonic Runners |
Plug & Play | Super Sonic Gold |